Auditory Aids

This component consists of Actions to assist players that addtional sound features. All Actions can be configured using Variables and Sample scenes are included.

  • Multiple Volume Controls: The Music Volume, the Sound Effects Volume, the Dialogue Volume can all be given separate volume controls. By using additon Tags, indivual sounds can also be controlled separately.

  • Closed Captions for Sounds: Many games require the player to hear a sound and realisim is provided through using Unity's 3D sound effects providing volume and direction. This is of no use to a player who cannot hear the sounds. However, using Closed Captions for sounds, the sound name, the direction, and the distance are provided in a closed caption subtitled.